WE ARE GNEISS STUFF.
A BOUTIQUE VFX STUDIO
VISUALS + WORLD
TO LIFE ONE FRAME
AT A TIME
AT GNEISS STUFF WE STRIVE TO BRING WORLD CLASS EXPERIENCE TO ANY PROJECT; LARGE OR SMALL. WE ARE A COHESIVE FULL SERVICE TEAM UNDER ONE "ROOF", BRINGING A CONSISTENT APPROACH AND STAND BY THE QUALITY OF OUR WORK. EXPERIENCED, PROFESSIONAL, CONSISTENT.
WORKING IN PARTNERSHIP WITH SOME OF THE MOST WELL KNOWN AND REPUTABLE NETWORKS, PRODUCTION COMPANIES AND CREATIVE STUDIOS; OUR WORK INCLUDES FILM, EPISODIC TELEVISION, COMMERCIALS, MUSIC VIDEOS, VIRTUAL EVENTS AND MORE.
WE LOVE WHAT WE DO AND WE TRY TO HAVE FUN DOING IT! OUR TEAM IS MADE UP OF AWARD WINNING ARTISTS WHO PRIDE THEMSELVES IN FACILITATING LARGE PROJECTS UNDER TIGHT DEADLINES. OUR PASSION IS TO PROVIDE SMART SOLUTIONS TO ENRICH YOUR SHOTS AND ENSURE THEY LOOK BELIEVABLE AND COHERENT WITH YOUR STORYTELLING.
WHEN CREATIVES JOIN FORCES THE RESULT IS SOME REALLY GNEISS STUFF
FOUNDER & VFX SUPERVISOR
A well seasoned VFX industry professional, Landon has worked compositing for some of the largest production houses this planet has to offer- ILM, Weta, Technicolor, Sony and MPC to name but a few. Landon’s extensive experience has taken him to every corner of the world- Sydney, Wellington, London, San Francisco, Moscow and of course Vancouver.
Ben first entered the film industry in 2008. Originally an FX Artist with a strong background in graphic design, he found a love for compositing and hasn't looked back. Having had supervision roles at previous companies, Ben is excited to bring his skills and ambitions to help build Gneiss Stuff into a local powerhouse and Global Icon in the VFX world.
CREATIVE DIRECTOR/ VFX SUPERVISOR
Milton began working in the film, television, and commercial industry in 2002. He has experience supervising and coordinating teams of artists from pre-production through to post-production maintaining a cohesive creative vision. His background in traditional art fuses with contemporary tools and software to create a visually stunning products that push the bounds innovation.
HEAD OF PIPELINE
Dylan started his career in the film industry in early 2006 working as a Compositor and Technical Director. It was during this time and through his experiences as a Technical Director that he shifted his focus from compositing to helping maintain and build full studio pipelines and workflows for multiple Visual Effects Studios. Dylan is excited to bring his technical expertise and know how to the team.
GET IN TOUCH
We'd love to hear from you if you’re interested in collaborating on a future project or joining our team.